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Grey: You know, rich people and people of royalty get a bad rep most of the time. Mostly because you think they aren't very good in a fight.
Will: But our two combatants today spit in the face of that motion and leap into combat, blades swinging!
Grey: It's a good ol' fashioned sword fight!
Will: Edea Lee, the current ruler of the kingdom of Eternia.
Grey: And Weiss Schnee, the former heiress to the Schnee Dust Company and current member of team RWBY!
Will: I'm Will and this is my fellow commentator, Grey. It is our job to analyze their weapons, armor and skills to find out who would win a death battle!
----------------------------------------------------------
Edea Lee
Age: 15 in Bravely Default, 18 in Bravely Second (18 and 20 in the respective localizations)
Height: Unknown
Weight: Unknown
Asterisk(s): Swordmaster, Templar
Themes:
Feats
-Trained under Swordmaster Kamiizumi for most of her life
-Became a member of the Eternian Sky Knights for a brief time
-Gained enough respect from Kamiizumi to acquire his finest blade, Ise-no-Kami
-After betraying Eternia, has fought against and defeated numerous Asterisk Bearers
---This includes Kamiizumi, Sage Yulyana, Victor, Victoria, Alternis Dim, Lester DeRosso and her father, Braev Lee
-Had released the crystals power in several alternate worlds
---By extension, this means she had to combat and defeat the Dark Beasts within each crystal multiple times, and they are all continental level in power
-Defeated Airy when she was at full power
-Defeated Ouroboros, with the help of the Warriors of Light from other universes
-Helped defeat Kaiser Oblivion and his fairy partner, Anne along with the Glanz empire
-Defeated Providence, Ouroboros' equal, without the help of other Warriors of Light
Skills
-Master Swordswoman
---Beat numerous highly skilled and experienced foes
-----This would include her father, Lester DeRosso, and her teacher Kamiizumi, who is a master in all forms of swordplay
Physicality
-Strength
---Can keep up with numerous Asterisk Bearers
---Kept up with Lester DeRosso and Sage Yulyana
---Defeated the beasts that inhabited the 4 Elemental Crystals
---Could keep up with Airy
---All things considered, is roughly continent level
-Speed
---Can be scaled to Magnolia Arch, who skipped across the moon at speeds roughly reaching Mach 1200
---Can easily dodge magical lightning
---Easily dodges arrows and even bullets
---Can react to and dodge meteors
-Durability
---Can tank fire attacks from Ominus Crowe, who could incinerate an entire city
---Could take hits from Artemia, who could easily kill giant Orochi with her bow and arrows
---Could take hits from Lester and Yulyana, who easily destroyed entire mountain ranges in their final battle
---Could tank hits from the beasts that inhabited the crystals, which are continental
---Could tank hits from Airy
Weapons
-Ise-no-Kami
---Physical Attack: 20
---Aim: 90
---Critical: 15
---Gift from Kamiizumi
-Kotetsu
---Physical Attack: 34
---Aim: 90
---Critical: 15
---Stolen from Kamiizumi
-Ama-no-Murakumo
---Physical Attack: 45
---Aim: 90
---Critical: 15
---The formerly strongest weapon of the Katana class
---Obtained from Dimension's Hasp
---Is the sword that was found within Yamato-No-Orochi's tail when he was slain by Susano-o
---Deals double damage to dragon enemies
Futsu-No-Mitama
---Physical Attack: 48
---Aim: 90
---Critical: 15
---The strongest weapon of the Katana class
---Obtained from Dimension's Hollow
---Belonged to the first emperor of the land of Wa
Nagareboshi
---Physical Attack: 45
---Aim: 90
---Critical: 15
---A sword modeled after Edea's mentor's sword.
Durandal
---Physical Attack: 52
---Aim: 85
---The formerly strongest weapon of the Greatsword class
---Obtained from Via Celestio
---Originally belonged to the Paladin Roland
Dragvandil
---Physical Attack: 55
---Aim: 85
---Critical: 15
---The strongest weapon of the Greatsword class
---Obtained from Dimension's Cauldron
---Within this blade sleep the numerous souls of its previous wielders. Which gives the blade its immense strength.
Lightbringer
---Physical Attack: 53
---Aim: 85
---A blade modeled after the sword her father received from Sage Yulyana
Grand Marshal's Sword
---Physical Attack: 50
---Aim: 85
---Edea received this sword upon her coronation to be the Grand Marshal of Eternia
Asterisks
-Enhances Edea's powers
-Can create a special area to keep foes from running away
---Edea, however, doesn't seem to use this ability
-Depending on which Asterisks she has, Edea can access abilities exclusive to those classes
-Has access to Templar and Swordmaster
-Edea can use two skillsets at once from any asterisk she posseses.
Templar Abilities
Specializes in strength and defense.
Has an S-rank proficiency in Swords and Greatswords. Doubling the statboosts she gets from them.
-Rampart: Forms a shield that blocks one physical attack (costs 2 BP)
-Giant Slayer: Deals more damage the more BP an enemy has (costs 1 BP)
-Charm Immunity
-Radiant Blast: A light attack that pierces defense (40 mp)
-Desperation: An attack that adds Edea's physical defense to her physical attack, but severely drops her defense to the minimum.
-Greatsword Lore: Gives Edea an S-Rank proficiency with Greatswords no matter the class as long as she has the ability equipped
-Default Guard: Reduces Damage further when defaulting
-Heavan's Gate: Strikes random enemies with multiple light attacks that deal damage based on Edea's current BP (Costs 3 BP).
-Swordmaster Abilities
-Increases proficiency in Katana wielding to an S-rank (doubling the statboosts she gets from them), agility and physical strength
-Decreases magical abilities
---Nothing Ventured: Halve the damage you sustain if hit by a physical attack during the turn this is used and counterattack for double the damage of a conventional attack
---Abate Earth: Increases resistance to earth based attacks
---Katana Lore: Raises Katana aptitude to S rank for any class so long as this skill is equipped
---Squeaky Wheel: Reduce the target's BP by 1, the possibility of this working on exceptionally strong foes or bosses falls to 30% (Costs 1 BP)
---Multitask: 25% chance of performing an additional attack that deals the same amount of damage as a conventional attack
---Counter: Has a 60% chance of countering a single physical attack and deals damage equal to the damage of a conventional attack
---Confusion Immunity: Grants immunity to confusion
---Before Swine: halve the damage you sustain if hit by a magical attack and counterattack with three times the power of a conventional attack
---Counter Amp: Increases damage dealt by counters by 1.5
---Know Thine Enemy: Counterattack that deals 4 times the amount of damage of a conventional attack if the foe strikes Edea with a physical attack on the turn this is used
---Redoubled Effort: The higher Edea's BP is, the more power she gains (1 BP = 1.1x, 2 BP = 1.21x, 3 BP = 1.33x, 4 BP = 1.46)
---The Worm Turns: Counterattack with 7.5 times the damage of a conventional attack if hit by an enemy attack when your HP is below 20% during the turn this ability is used, does not apply to reflected magic damage
---Slow and Steady: Speed is boosted to maximum if the user uses Default. Upper limit (due to gameplay) for speed buffs is 150%
---Free Lunch: For two turns, user does not have to use MP for techniques, even if they normally would demand MP
---Eye for an Eye: When anyone in Edea's party is attacked, the user retaliates with a counter attack that deals quadruple the damage of an ordinary attack.
Brave, Default and Bravely Second
-Default
---Allows Edea to guard against incoming attacks better then normal
---Stores up BP, allowing her to use Brave more times in a row
---Default can be used any number of times in a row
-Brave
---Can be used to initiate combos, using different skills in different orders
---Can be used four times at once
---If used without max BP stored up, could lead to Edea leaving herself open for attack
-Bravely Second
---Allows Edea to stop time
---Depending on the number of actions she takes, the number of times she can use Bravely Second vary
-----She has a total of four time stops max, so if she attacks twice during one time stop, she can either attack twice more in the next stopped time, or attack once in the next two stopped time
-----Maximum number of time stops is four
---Can be used even in the middle of an enemy's attack
---The damage, buffs and debuffs of any action Edea makes in Bravely Second increases drastically.
Specials
Katana Specials
-Moonshadow
---More powerful then most attacks
---Gains access to using this by using Default 5 times.
---Deals 4.5 times the damage of an ordinary attack
-Breaking Wave
---More powerful then Moonshadow
---Gains access to this attack by using Default 10 times
---Does quadruple the damage of an ordinary attack
-Petal Swirl
---More powerful then Breaking Wave
---Gains access to this attack by using Default 15 times
-Autumn Brocade:
---The strongest Katana Special.
---Deals 7 times the damage of a normal attack.
Greatsword Specials
-Limit Break
---Devastate a single foe with a powerful attack unaffected by P.Def.
---[Single-target][Base Power: 50][Damage: 4.5x]
---For the duration of the music, all allies' P.Atk is raised by 20%.
-Air Splitter
---Devastate all foes with a powerful slash.
---[Multi-target][Damage: 4.0x]
---For the duration of the music, all allies' P.Atk is raised by 35%.
-Cross Crusher
---Crush a single foe with a mighty earth-based attack.
---[Single-target][Damage: 5.5x]
---For the duration of the music, all allies' P.Atk is raised by 40%.
-Supernova
---Devastate all foes with a powerful light-based attack.
---[Multi-target][Damage: 6.0x]
---For the duration of the music, all allies' P.Atk is raised by 50%.
-All Specials have customizable effects
---Can have fire, wind, lightning, etc. element
---Effectiveness on beasts, dragons, ghosts, etc
---Inflict various status ailments
---Increases her stats like speed, Physical attack, tripling her critical hit rate, etc
-----All dependent on Edea's preference
-As long as her music plays, she will have more power in her attacks
---Music is played when a Special Attack is used
Weaknesses
-Limited mana pool
---Not much of a problem, since she doesn't use many skills involving magic anyway
-Somewhat reliant on allies
-Overusing Brave can leave her open
-Bravely Second can only be used so many times
-Easily angered
-While she can dual wield weapons, doing so will only give her half of the stat boosts of each weapon.
"My name is Edea Lee. Daughter of the Templar. I take pride in that fact. In my blood. Yet, my father... "
----------------------------------------------
Will: But our two combatants today spit in the face of that motion and leap into combat, blades swinging!
Grey: It's a good ol' fashioned sword fight!
Will: Edea Lee, the current ruler of the kingdom of Eternia.
Grey: And Weiss Schnee, the former heiress to the Schnee Dust Company and current member of team RWBY!
Will: I'm Will and this is my fellow commentator, Grey. It is our job to analyze their weapons, armor and skills to find out who would win a death battle!
----------------------------------------------------------
Edea Lee
Age: 15 in Bravely Default, 18 in Bravely Second (18 and 20 in the respective localizations)
Height: Unknown
Weight: Unknown
Asterisk(s): Swordmaster, Templar
Themes:
Feats
-Trained under Swordmaster Kamiizumi for most of her life
-Became a member of the Eternian Sky Knights for a brief time
-Gained enough respect from Kamiizumi to acquire his finest blade, Ise-no-Kami
-After betraying Eternia, has fought against and defeated numerous Asterisk Bearers
---This includes Kamiizumi, Sage Yulyana, Victor, Victoria, Alternis Dim, Lester DeRosso and her father, Braev Lee
-Had released the crystals power in several alternate worlds
---By extension, this means she had to combat and defeat the Dark Beasts within each crystal multiple times, and they are all continental level in power
-Defeated Airy when she was at full power
-Defeated Ouroboros, with the help of the Warriors of Light from other universes
-Helped defeat Kaiser Oblivion and his fairy partner, Anne along with the Glanz empire
-Defeated Providence, Ouroboros' equal, without the help of other Warriors of Light
Skills
-Master Swordswoman
---Beat numerous highly skilled and experienced foes
-----This would include her father, Lester DeRosso, and her teacher Kamiizumi, who is a master in all forms of swordplay
Physicality
-Strength
---Can keep up with numerous Asterisk Bearers
---Kept up with Lester DeRosso and Sage Yulyana
---Defeated the beasts that inhabited the 4 Elemental Crystals
---Could keep up with Airy
---All things considered, is roughly continent level
-Speed
---Can be scaled to Magnolia Arch, who skipped across the moon at speeds roughly reaching Mach 1200
---Can easily dodge magical lightning
---Easily dodges arrows and even bullets
---Can react to and dodge meteors
-Durability
---Can tank fire attacks from Ominus Crowe, who could incinerate an entire city
---Could take hits from Artemia, who could easily kill giant Orochi with her bow and arrows
---Could take hits from Lester and Yulyana, who easily destroyed entire mountain ranges in their final battle
---Could tank hits from the beasts that inhabited the crystals, which are continental
---Could tank hits from Airy
Weapons
-Ise-no-Kami
---Physical Attack: 20
---Aim: 90
---Critical: 15
---Gift from Kamiizumi
-Kotetsu
---Physical Attack: 34
---Aim: 90
---Critical: 15
---Stolen from Kamiizumi
-Ama-no-Murakumo
---Physical Attack: 45
---Aim: 90
---Critical: 15
---The formerly strongest weapon of the Katana class
---Obtained from Dimension's Hasp
---Is the sword that was found within Yamato-No-Orochi's tail when he was slain by Susano-o
---Deals double damage to dragon enemies
Futsu-No-Mitama
---Physical Attack: 48
---Aim: 90
---Critical: 15
---The strongest weapon of the Katana class
---Obtained from Dimension's Hollow
---Belonged to the first emperor of the land of Wa
Nagareboshi
---Physical Attack: 45
---Aim: 90
---Critical: 15
---A sword modeled after Edea's mentor's sword.
Durandal
---Physical Attack: 52
---Aim: 85
---The formerly strongest weapon of the Greatsword class
---Obtained from Via Celestio
---Originally belonged to the Paladin Roland
Dragvandil
---Physical Attack: 55
---Aim: 85
---Critical: 15
---The strongest weapon of the Greatsword class
---Obtained from Dimension's Cauldron
---Within this blade sleep the numerous souls of its previous wielders. Which gives the blade its immense strength.
Lightbringer
---Physical Attack: 53
---Aim: 85
---A blade modeled after the sword her father received from Sage Yulyana
Grand Marshal's Sword
---Physical Attack: 50
---Aim: 85
---Edea received this sword upon her coronation to be the Grand Marshal of Eternia
Asterisks
-Enhances Edea's powers
-Can create a special area to keep foes from running away
---Edea, however, doesn't seem to use this ability
-Depending on which Asterisks she has, Edea can access abilities exclusive to those classes
-Has access to Templar and Swordmaster
-Edea can use two skillsets at once from any asterisk she posseses.
Templar Abilities
Specializes in strength and defense.
Has an S-rank proficiency in Swords and Greatswords. Doubling the statboosts she gets from them.
-Rampart: Forms a shield that blocks one physical attack (costs 2 BP)
-Giant Slayer: Deals more damage the more BP an enemy has (costs 1 BP)
-Charm Immunity
-Radiant Blast: A light attack that pierces defense (40 mp)
-Desperation: An attack that adds Edea's physical defense to her physical attack, but severely drops her defense to the minimum.
-Greatsword Lore: Gives Edea an S-Rank proficiency with Greatswords no matter the class as long as she has the ability equipped
-Default Guard: Reduces Damage further when defaulting
-Heavan's Gate: Strikes random enemies with multiple light attacks that deal damage based on Edea's current BP (Costs 3 BP).
-Swordmaster Abilities
-Increases proficiency in Katana wielding to an S-rank (doubling the statboosts she gets from them), agility and physical strength
-Decreases magical abilities
---Nothing Ventured: Halve the damage you sustain if hit by a physical attack during the turn this is used and counterattack for double the damage of a conventional attack
---Abate Earth: Increases resistance to earth based attacks
---Katana Lore: Raises Katana aptitude to S rank for any class so long as this skill is equipped
---Squeaky Wheel: Reduce the target's BP by 1, the possibility of this working on exceptionally strong foes or bosses falls to 30% (Costs 1 BP)
---Multitask: 25% chance of performing an additional attack that deals the same amount of damage as a conventional attack
---Counter: Has a 60% chance of countering a single physical attack and deals damage equal to the damage of a conventional attack
---Confusion Immunity: Grants immunity to confusion
---Before Swine: halve the damage you sustain if hit by a magical attack and counterattack with three times the power of a conventional attack
---Counter Amp: Increases damage dealt by counters by 1.5
---Know Thine Enemy: Counterattack that deals 4 times the amount of damage of a conventional attack if the foe strikes Edea with a physical attack on the turn this is used
---Redoubled Effort: The higher Edea's BP is, the more power she gains (1 BP = 1.1x, 2 BP = 1.21x, 3 BP = 1.33x, 4 BP = 1.46)
---The Worm Turns: Counterattack with 7.5 times the damage of a conventional attack if hit by an enemy attack when your HP is below 20% during the turn this ability is used, does not apply to reflected magic damage
---Slow and Steady: Speed is boosted to maximum if the user uses Default. Upper limit (due to gameplay) for speed buffs is 150%
---Free Lunch: For two turns, user does not have to use MP for techniques, even if they normally would demand MP
---Eye for an Eye: When anyone in Edea's party is attacked, the user retaliates with a counter attack that deals quadruple the damage of an ordinary attack.
Brave, Default and Bravely Second
-Default
---Allows Edea to guard against incoming attacks better then normal
---Stores up BP, allowing her to use Brave more times in a row
---Default can be used any number of times in a row
-Brave
---Can be used to initiate combos, using different skills in different orders
---Can be used four times at once
---If used without max BP stored up, could lead to Edea leaving herself open for attack
-Bravely Second
---Allows Edea to stop time
---Depending on the number of actions she takes, the number of times she can use Bravely Second vary
-----She has a total of four time stops max, so if she attacks twice during one time stop, she can either attack twice more in the next stopped time, or attack once in the next two stopped time
-----Maximum number of time stops is four
---Can be used even in the middle of an enemy's attack
---The damage, buffs and debuffs of any action Edea makes in Bravely Second increases drastically.
Specials
Katana Specials
-Moonshadow
---More powerful then most attacks
---Gains access to using this by using Default 5 times.
---Deals 4.5 times the damage of an ordinary attack
-Breaking Wave
---More powerful then Moonshadow
---Gains access to this attack by using Default 10 times
---Does quadruple the damage of an ordinary attack
-Petal Swirl
---More powerful then Breaking Wave
---Gains access to this attack by using Default 15 times
-Autumn Brocade:
---The strongest Katana Special.
---Deals 7 times the damage of a normal attack.
Greatsword Specials
-Limit Break
---Devastate a single foe with a powerful attack unaffected by P.Def.
---[Single-target][Base Power: 50][Damage: 4.5x]
---For the duration of the music, all allies' P.Atk is raised by 20%.
-Air Splitter
---Devastate all foes with a powerful slash.
---[Multi-target][Damage: 4.0x]
---For the duration of the music, all allies' P.Atk is raised by 35%.
-Cross Crusher
---Crush a single foe with a mighty earth-based attack.
---[Single-target][Damage: 5.5x]
---For the duration of the music, all allies' P.Atk is raised by 40%.
-Supernova
---Devastate all foes with a powerful light-based attack.
---[Multi-target][Damage: 6.0x]
---For the duration of the music, all allies' P.Atk is raised by 50%.
-All Specials have customizable effects
---Can have fire, wind, lightning, etc. element
---Effectiveness on beasts, dragons, ghosts, etc
---Inflict various status ailments
---Increases her stats like speed, Physical attack, tripling her critical hit rate, etc
-----All dependent on Edea's preference
-As long as her music plays, she will have more power in her attacks
---Music is played when a Special Attack is used
Weaknesses
-Limited mana pool
---Not much of a problem, since she doesn't use many skills involving magic anyway
-Somewhat reliant on allies
-Overusing Brave can leave her open
-Bravely Second can only be used so many times
-Easily angered
-While she can dual wield weapons, doing so will only give her half of the stat boosts of each weapon.
"My name is Edea Lee. Daughter of the Templar. I take pride in that fact. In my blood. Yet, my father... "
----------------------------------------------
First Appearance: RWBY "White" Trailer (2013)
Real Name: Weiss Schnee
Alias: Weiss, Ice Queen, Snow Angel
Species: Human
Age: 17 (Volume 1-3)
Height: 5'3" (1.6 m.)
Weight: Unknown
Occupation: Beacon Academy Student (former), Schnee Dust Company heir
FEATS
Was accepted into Beacon Academy, the school training the best warriors of the best
Defeated the Giant Armor
Killed a giant Nevermore alongside her team
Capable of taking down groups of Grimm by herself
Was selected into the twos segment of the Vytal Tournament and won alongside Yang Xiao Long
Killed the Queen Lancer by herself
Impaled Hazel on said Queen Lancer's stinger when she summoned it.
Killed the Queen Lancer by herself
Impaled Hazel on said Queen Lancer's stinger when she summoned it.
PHYSICALITY
STRENGTH
Was able to stun the Giant Armor with her blows and blocked its hits
Was able to match the strength of a Boarbatust
Capable of knocking around large, bulky men with ease
SPEED AND REFLEXES
Dodged the Giant Armor's blows with relative ease
Capable of moving faster than the eye can see with ease
Shouldn't be much slower than Ruby, who could blitz Mercury Black, who, in turn, dodged lightning
Shouldn't be much slower than Ruby, who could blitz Mercury Black, who, in turn, dodged lightning
DURABILITY
Took a punch from the Arma Gigas and was back up in seconds
Didn't flinch after a point-blank explosion of Red Dust
-Although I'm not sure if the amount of Dust that exploded would do much damage
Can take hits from a Boarbatusk and brush it off
Survived being hit with enough force to break the sound barrier and then hit a pillar, breaking it
-Was knocked out though
Took a plasma shot and only blocked it with her rapier
Survived being hit with a chainsaw
Survived a small volcano erupting in her face
Held on long enough after being impaled by Cinder Fall to be healed fully by Jaune
Held on long enough after being impaled by Cinder Fall to be healed fully by Jaune
INTELLIGENCE AND MENTALITY
Smart and strategic
-Was able to defeat a Borbatusk even though she was getting distracted
-Knows when to retreat
-Capable of sacrificing herself for the greater good
Easily annoyed
Knows all about Dust, as her family runs a business around it
Basically a Tsundere
SKILLS AND ABILITIES
One hell of a singer
Trained in combat
Very athletic and acrobatic
-Capable of performing many flips and similar tricks in combat
Very precise
A very experienced Huntress as a result of training and learning at Beacon for a year
EQUIPMENT
Myrtenaser
Weiss' Multi Action Dust Rapier
Very durable, to the point of being virtually unbreakable
Houses six forms of Dust at once to use in combat
-Red Dust acts as a forcefield and creates some kind of explosion on impact via using fire
-Light Blue Dust sends a wave of ice in the direction Weiss directs it to
*Strong enough to hold a giant Nevermore in place and stop a Deathstalker's assault
-Green Dust seems to severily injure the opponent and deliver them great pain
-Purple Dust allows Weiss to shoot beams at the opponent, trapping them
-This unknown form of Dust's direct effect is unknown, but it seems to power up the Myrtenaser
-Another unknown form of Dust seems to enhance the target's aura, making them faster, stronger and overall more powerful
-White Dust gives Weiss some control over wind, being able to create small tornadoes
Aura
The manifestation of one's soul
Protects the user from damage
-A limited amount of damage until it gets overpowered and destroyed
Capable of healing minor wounds
Semblance
A form of superpower everybody in RWBY posseses
Ice manipulation
-Capable of manipulating the shape of the ice her sword shoots
-Can use her ice as a shield or to cover the ground, which can make a mech slip
-Can summon ice shards
-Was able to create a giant fist, which then turned into an ice ball
-Created a ramp
Can summon symbols, AKA Glyphs onto the ground, which makes her move much faster than the eye can see
-Can also boost her into the air and in any other direction she wants
Can summon symbols, AKA Glyphs onto the ground, which makes her move much faster than the eye can see
-Can also boost her into the air and in any other direction she wants
-Can be used on opponents
-Can hold a target in place before releasing it whenever she wishes
-Can act as a shield
-Can be used to hold a person in place instead
-Can summon crystal shards to fire at the opponent
Summoning
-At the end of Volume 3, capable of summoning a giant arm with a sword, which was able to slice apart a mech which a minigun or plasma shots couldn't scratch
*Could also block a blow from said mech
-Was capable of finally summoning a full suit of armor with mentioned above sword in Volume 4, however in Volume 5 it was finally able to fully engage in combat on its own
-Mostly controlled by Weiss, who can "sense" what the Knight can see even if she herself can't
-The Knight can fight empty-handed but has the ability to summon his sword at will
-The Knight killed a Queen Lancer, which brushed off any and all previous attempts at harming it by Weiss
-The Knight is capable of teleportation via Weiss' Glyphs
-Weiss can change the size of the knight, from a few meters to a mere few inches
-Mostly controlled by Weiss, who can "sense" what the Knight can see even if she herself can't
-The Knight can fight empty-handed but has the ability to summon his sword at will
-The Knight killed a Queen Lancer, which brushed off any and all previous attempts at harming it by Weiss
-The Knight is capable of teleportation via Weiss' Glyphs
-Weiss can change the size of the knight, from a few meters to a mere few inches
-Is apparently capable of summoning the beasts of Grimm, such as the Boarbatusk and the Queen Lancer
-Will only work under extreme emotions, such as anger, or if Weiss believes in herself
WEAKNESSES
Used to teamwork
Aura is finite
-As shown before, can be destroyed via brute force
Family issues
Not much of a physical fighter
-Reliant on her Glyphs and Myrtenaser
"It's exactly as you said: I'm a Schnee. I have a legacy of honor to uphold. Once I realized I was capable of fighting, there was no longer a question of what I would do with my life. It was my duty."
------------------------------------------
Will
Grey
Thanks to for his Edea Bio and for his Weiss bio
"It's exactly as you said: I'm a Schnee. I have a legacy of honor to uphold. Once I realized I was capable of fighting, there was no longer a question of what I would do with my life. It was my duty."
------------------------------------------
Will
Grey
Thanks to for his Edea Bio and for his Weiss bio
Kamen Rider Yote LaserWeather Form
(This character/form was commissioned from Coeghepher! Please check out his work! He makes incredible artwork and commission! I own the character but the artwork is his.) LaserWeather is Kamen Rider Yotē’s upgraded super form using the Laser Raise Riser and Weather V2 buckle in the desire driver. "Dual On! Hyper Link. LaserWeather. Ready? Fight." - Transformation announcement In addition to an increase in power and speed, LaserWeather further strengthens Yote's weather manipulation from Weather V2 and even allows him to weaponize weather from other planets (such as storms of glass shards, raining diamonds, hail that gives off extreme heat, and many others). He also gains the laser raise riser as an additional weapon. This form has the following finishers: *Hyper Weather Grand Victory: Yote speeds past enemies, bashing through them as he delivers a drop kick towards them, destroying them in an explosion. *Laser Weather Victory: Using his weather manipulation, Yote traps the target
Kamen Rider Yote Weather Form V2
(This character/form was commissioned from Coeghepher! Please check out his work! He makes incredible artwork and commission! I own the character but the artwork is his.) Weather Form V2 is Kamen Rider Yote's Super Form accessed using the Weather V2 buckle in the desire driver. "Weather V2! Ready? Fight!" - Transformation announcement Due to being made of several Weather Buckles, this form has an upgraded version of Weather form's weather manipulation abilities. Like Boost MK II, it can also turn into a coyote-like beast mode through the revolve on. However, abusing this form exhausts the user, similar to people becoming exhausted due to pressure drops caused by the weather. This form has the following finishers: *Weather Strike: Yote dashes around the enemy, blitzing them with ice and lightning enhanced punches and kicks *Weather Grand Strike: Yote charges the Cerulean Puncher gauntlet and strikes the target with a one inch punch.
Kamen Rider Aquillera Queen Wasp Genome
(This character/form was commissioned from Coeghepher! Please check out his work! He makes incredible artwork and commission! I own the character but the artwork is his.) Queen Wasp Genome is Aquilera’s final form accessed using the Queen Wasp Vistamp in the WeekenDriver. This Vistamp was formed when Hana made peace with her past and accepted her inner demon. "Accept up! Rise and go forward! Kamen Rider! (Wow!) Aguilera!" - Transformation announcement Statistically, this form is comparable to Invincible Jeanne. It has flight capability and can summon the weapons of all the vistamps Hana has used. (Which in this headcanon includes the Buffalo, Octopus, Stego, and Hakucho vistamps). By default it is also equipped with the Regalia Chitin, the two wings on the suit's forearms that act as both blades and shields. This form has two finishers: *Queen Wasp Stamping Break: Aquilera flies into the air and performs a flying kick with both legs infused with orange energy. *Queen Wasp Royal
Pokemon Legends Challenge
I wanna flex my fakemon-creating muscles again, so here's what we'll do! Comment down below with an existing Pokemon region (minus sinnoh or regions from spinoff games), or an existing country in real life that hasn't been made into a region, and I'll reply with what I think the starters of said region would be and their final forms!
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Weiss for her glyths